A blended game (digital as well as printed content) that exposes students to the tricky process of dividing the Artic between them and where the countries can't just think of their own win - just like in the real world. The design is simple and sharp to keep the players focused on their next move.
Zoom into map
Arctic countries status
Conflict in Arctic area
My role: Art direction, UX development, UI design, branding, prototyping & production Game design: PJ Kuczynski, Simon Andersen, Anders Heindorff Frederiksen